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- CreateObject{
- Name = "autobus_1",
- CLSID = 22,
- OptionalID = 0,
- IsDescription = 1,
- prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
- prop_2 = {"Rasterization",1,"2"},
- prop_3 = {"Meshes",271,{"scene/bus",}},
- prop_4 = {"BulletPass",4,"F",},
- }
- CreateObject{
- Name = "autobus_2",
- CLSID = 22,
- OptionalID = 0,
- IsDescription = 1,
- prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
- prop_2 = {"Rasterization",1,"2"},
- prop_3 = {"Meshes",271,{"scene/bus_R",}},
- prop_4 = {"BulletPass",4,"F",},
- }
- CreateObject{
- Name = "autobus",
- CLSID = 22,
- OptionalID = 141,
- IsDescription = 1,
- prop_1 = {"SubTypeID",1,"0"},
- prop_2 = {"HitPoints",1,"100"},
- prop_3 = {"Health",1,"100"},
- prop_4 = {"Armor",1,"150"},
- prop_5 = {"Defense",1,"50"},
- prop_6 = { "NumberOfStates", 1, "1" },
- prop_7 = { "TransitionEntities", 278, {"autobus_1","autobus_2",} },
- prop_8 = { "TransitionEffects", 276, {"exp_effect_1",} },
- prop_9 = { "TransitionValues1", 1, "5" },
- prop_10 = { "UnitName", 5, "Civilian Bus" },
- prop_11 = { "CanFall", 4, "F" },
- }
-